Extra Content


Hey!


I saw that the Detective office project received a lot of reaction from you !

I had almost 300 downloads 800 views at the time of writing this Devlog and the numbers keep increasing.

I know some of you donate when you see good work.
To thank you, I have published additional content accessible from $ 5

For those who can't pay, don't worry, there will always be free content for you.
My goal is to find the right balance between sharing quality and free content, and rewarding those who support me.

So what do you think?

Also, don't hesitate to give me feedback on what you expect from a low poly asset/art. (format, type of shader ...)
I want to create effective content and I need you to make it happen!


How I work.

The mesh is clean, it's classic box modeling.




The textures are easy to modify thanks to the color shemes technique. You can move the UV's in the color grid you want or you can create your own color sheme.




You generally have 3 types of shaders (all the shaders can share the same color sheme)

  • One diffuse for all materials with a color
  • One emit, for all lights
  • One transparent shader for all transparent surfaces (obviously)





Extra content

Here are the renderings of the extra content:

Extra color shemes

Extra color shemes

Extra props

Extra props

Files

Detecitive_Office_Pack.blend 222 kB
Sep 02, 2020
Detecitive_Office_Pack.fbx 124 kB
Sep 02, 2020
Detecitive_Office_Pack.obj 189 kB
Sep 02, 2020
Col_Shemes.7z 804 bytes
Sep 02, 2020
Detective_Desk.blend 1 MB
Sep 02, 2020
Detective_Desk.fbx 83 kB
Sep 02, 2020
Detective_Desk.obj 124 kB
Sep 02, 2020
Col_Shemes_Extra.7z 2 kB
Sep 02, 2020

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